Wednesday, August 22, 2012

Game Developer and Audio Designer Handshake | WALZ, LEPARD ...

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Old SkoolCommunication between developer and external audio team has never been more important. This discussion will highlight the materials needed to properly execute a project, our process as audio designers, why it?s important for the developer to understand this, and how we can improve the audio experience. The panel features a cross-section of audio designers, all with a unique perspective on interfacing with the developer.

Delivered at Casual Connect Seattle, July 2012.

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Aaron Walz

Aaron M. Walz, composer and sound designer for casual, social and mobile games, graduated cum laude with a B.A. in Music from Sonoma State University. He wrote the theme song for the top-ranking Facebook adventure, Ravenwood Fair, which enjoyed 25 million plays per month at its peak, and produces audio for Shanda and Cherry Credits? regional releases of Dragon Nest and SD Gundam Capsule Fighter. Aaron has received several awards for his work including ?Best Game? at Microsoft?s Independent Games Festival and Game Tunnel?s ?Best Sound.? Ravenwood Fair was also nominated for Best Audio at the GDC Online Awards.

Aaron sings and records with several projects and performs with the Golden Gate Men?s Chorus, where he serves on the Board of Directors as the Marketing Chair. Aaron strives to create music for media that stands alone as a worthy contribution to art. He runs Walz Music & Sound and is a co-founder and managing partner of the Game Audio Alliance, based in Seattle, WA. He is the audio speaker content adviser of the Casual Connect game conference held at Benaroya Hall each year. His biggest influences are the great Japanese game composers.
[Email Aaron]

Stan Lepard

Stan LePard is a freelance composer, orchestrator and music producer based in Seattle. Game clients include Microsoft, PopCap, Zynga, Bungie and many others. See www.stanlepardmusic.com for more info.
[Email Stan]

Ken Boynton

Ken Boynton has voiced more characters in the HALO series than any other Earthling, and in FOX?s ?No One Lives Forever? he voiced 305 characters. His imdb page is long but not complete, and many of the zillion other games he?s voiced have been lost to the ages. When not voicing games, he is a partner in Message Glue, a strategic business advisory and communications company that helps companies grow while making their messages stick.
[Email Ken]

Nick Thomas

Nick Thomas began his professional career in the music industry as an Engineer/Mixer for a long list of platinum artists such as Destiny?s Child, Celine Dion, Carlos Santana, Jessica Simpson, Michael Jackson, and Ricky Martin to name a few. As the music industry began to decline, Nick transitioned out of the main stream music industry and launched SomaTone Interactive Inc., with partner and colleague, Kane Minkus. In the initial years, SomaTone serviced all media including games, films, and advertising, including a number of feature films and national ad campaigns.

Over the last 6+ years Nick transitioned SomaTone to exclusively provide game audio services, and has released over 1000 game soundtracks to date. As founder and CEO, Nick is responsible for Business Development, as well as Executive Creative Direction, and oversight of the production of music, SFX, VO, as well as integration expertise, with a focus on casual and family friendly games.

Currently Nick operates studios in Los Angeles, Emeryville,CA (headquarters), and Vancouver Canada, and oversees soundtracks on over 150 games annually.
[Email Nick]

Barry Dowsett

Barry Dowsett, co-founder of Soundrangers, is a composer and sound designer for video games, and an original pioneer in the online delivery of production sound effects and music built for interactive media. Barry co-founded the Game Audio Alliance.

As a composer and sound design veteran of the video game industry, Barry actively provides original music, sound design, voice-over and integration services for many console and social games, with recent titles completed for THQ/Dreamworks, iWin, Activision, Playdom, Google, Koko Digital, Eidos, Electronic Arts, and Microsoft Game Studios.
[Email Barry]

Kevin Tone

Kevin Tone, co-founder of Soundrangers, is a pioneer in online delivery of original production music and sound effects built for video games and interactive media. When he?s not composing music or creating sounds for the Soundrangers.com library, he?s doing custom work for one of their many clients or enjoying long walks on the beach with kittens and/or puppy dogs. Kevin is also a co-founder of the Game Audio Alliance, a group of professionals dedicated to high quality custom game audio.
[Email Kevin]

Source: http://casualconnect.org/lectures/audio-sound-music/the-game-developer-and-audio-designer-handshake-walz-lepard-boynton-thomas-dowsett-tone/

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